We're using a generic Tile Level Editor called "Tiled"- It's a nice program overall, but the way it handles objects isn't very good for a project like this. That's why we're making this.
It'll streamline the process, thus making development easier ...It's also been the reason as to why it's taking so long to make the game. Go figure.
Sunday, January 10, 2010
Sunday, December 27, 2009
Because Development can be boring
Tuesday, December 22, 2009
WOAH. Woah.
I'd like to apologize for hiatuses and any and all lack of care to the blog.
But that's all I apologize for. Anyway! As I've implied, the unofficial hiatus is over. The project is moving again. My programmer friend was, apparently, stuck on a feature for the editor I didn't quite need. When I discovered this, I went "aaaaAAAAAAA" silently and now we're gonna do that thing manually and stuff will get done now.
Man I hope making the SCRIPTING system won't pull any shit on me
Monday, July 27, 2009
Monster: The Wimp
Monster: The Puff
Sorry about the prolonged silence. Here, have some info.

The Puff
The puff is one of the most common sights found in the caverns of The Island. While most float about helplessly in the air, There are species that have stuck to the walls and grew spikes, large pushy ones, and who knows that else.
Puffs that have a pink hue have a concentration of Soul Drop in their body. Bust them apart and you can use the Soul Drop to heal yourself!
The puff is one of the most common sights found in the caverns of The Island. While most float about helplessly in the air, There are species that have stuck to the walls and grew spikes, large pushy ones, and who knows that else.
Puffs that have a pink hue have a concentration of Soul Drop in their body. Bust them apart and you can use the Soul Drop to heal yourself!
Saturday, May 2, 2009
Saturday, April 18, 2009
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